Alternate Bowser messageĬollect all 120 stars, and return to the final fight with Bowser to view a different message. You can also warp from the ledge to the area where the Thwomp is located. Stand in the corner between the wire wall and fortress wall to be warped to a ledge coming out of the fortress, next to a large pole. There are several regular boxes and a red "!" box there as well. Proceed until you reach the area where a Thwomp is pounding the ground. Whomp's Fortress Warp: There is a warp in Whomp's Fortress that makes going up the fortress a lot easier. You can also warp from the hidden area to the mushroom if you do not use the cannon. From there, you can proceed to the cannon. Jump to the second tiny mushroom to be warped to a hidden area below the mountain. In the area with all of the mushrooms, you will see two tiny mushrooms that are next to each other. Tall, Tall Mountain Warp: In Tall, Tall Mountain, there is a warp that makes it easy to reach the cannon. ![]() You can also warp from the metal platform to the tree. The cannon is there, as well as a black brick block. Stand under the tree to be warped to a metal platform in the quicksand area. Shifting Sand Land Warp: In Shifting Sand Land, go to the tree that is next to the oasis. You can warp back and forth between the hole and the island. Stand in the center of the island to warp to a hole in a metal wire platform, right under an eyeball enemy. ![]() Lethal Lava Land Warp: At the beginning of the level, turn left and jump to the island with the Wing Cap block on it. You can use this warp to easily get between the top and bottom of the mountain. Stand at the end of the broken bridge you end up at to be warped back to the top. Walk to the end of it to be transported to the bottom of the level, near the large penguin. The game will warp you to another indentation higher up in the mountain.Ĭool, Cool Mountain Warp: At the beginning of the level, turn around to see a broken bridge. Go into the indentation, and stand there. Proceed up the mountain until you reach the first indentation in the mountain that metal balls come out of. You can also warp from the flower bed next to the mountain to the flower bed next to the slanted bridge.īob-omb Battlefield Warp 2: There is a warp in Bob-omb Battlefield that allows you to quickly go up the mountain. The game will warp you to another flower bed, near the mountain. After going up the first slanted bridge, go right and stand in the flower bed. Go to the indicated location in the corresponding level to reach the listed warp.īob-omb Battlefield Warp 1: There is a warp in Bob-omb Battlefield that allows you to get quickly from one side of the level to the other. Then, Yoshi will speak to Mario, award a 100 life bonus and the Triple Jump move, and quickly leave. Aim to land Mario onto the roof, where he will meet Yoshi. Climb inside the cannon opening that is now located where the grating was near the Fish Pond. Triple Jump move and 100 life bonusĬollect all 120 stars, then go outside the castle. Continue going between the moles to get as many extra lives as desired. Then, return to the first pair of moles, kill eight in a row and the third 1-up mushroom will appear. Proceed to the single mole on the other side of the maze, kill him eight times, and get the 1-up. Kill eight of the moles in a row to get a 1-up. While in the Hazy Maze Cave, reach the Hazy Maze. This trick gives you three lives in just a few seconds. You can then jump off the edge of the level and not lose a life. In the "Vanish Cap Under The Moat" level, you can get three 1-up mushrooms on the first hill. Repeat this trick to collect an unlimited amount of lives. Now return outside and climb the same tree. Do a handstand on top of the tree to get a one-up. I think the tragic part of it all is how the first few areas of the game were so well done, but it just fell apart in the latter levels, if there was a better distribution of good to bad throughout the game, maybe it wouldn’t have been more noticeable.Go outside the castle, near the waterfall. ![]() Those were only a couple of the levels that were upsetting too! There were a good amount more. It’s unbeliebable how this game’s peaks are so amazing, while the game’s low are really, REALLY annoying. The watermelon levels were you had to move one with terrible controls that also pop, the blooper riding levels that seem fun in concept but is so poorly executed, some of the red coins levels, pretty much most of Hotel Delfino and Noki Bay, and SAND BIRD. The music, aesthetic, and levels that are fun (about 60%) are what make this game one of my favorites of all time.Īnd yet, a solid 2/5ths of the game makes me irritated beyond belief. Now don’t get me wrong, when Sunshine does something well? It does it REALLY well. Decided to go replay some Gamecube games cause I’m bored (and broke), and put Sunshine in to play.
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